VR which is short for virtual reality has been a dream of humanity for many decades now. The definition of "virtual reality" would be illusory nature of objects. In1979 Eric Howlett developed the Large Expanse, Extra Perspective (LEEP) optical system.
The LEEP system was redesigned for use by NASA in 1985 and is still the basis for most virtual reality headsets. In 1991, the first cubic immersive room dubbed ‘the cave’ was developed by a PhD student in her thesis. This breakthrough created a multi-projected environment and allowed people to see their bodies in relation to others in the room.
Today virtual reality is much more impressive achieving levels of immersion never believed to be possible before.
It's development speed is ever increasing with more giant corporations becoming interested in this technology.
With the work-from-home model being introduced during the pandemic more and more industries including the health care one, are considering or already using virtual reality in order to improve the conditions and quality of work.
Traditional mental health care has developed a lot of problems over the years with the system becoming encumbered and not feasible to deal with the ever increasing mental health crisis we are facing.
Virtual reality allows us to circumvent the obstacles that have popped up in the old system and make sure a lot more people can and will receive the treatment they so desperately need.
Numerous trials over the years have shown that virtual reality therapy as opposed to traditional methods is better across the board for treating PTSD, generalized anxiety disorders, phobias, severe stress disorders, depression and more. It can also help with substance abuse and eating disorders like bulimia and anorexia. Other conditions that have showed improvement under virtual reality are: Asperger's syndrome, bipolar disorders, other types of trauma such as chronic pain and even psychosis and schizophrenia.
But that is not even the greatest strength of virtual reality. The biggest advantage come from how this technology makes mental health care affordable, accessible and anonymous. No more therapy sessions that cost a leg and an arm and no more geographical limitations. Also your fear of sitting across from a stranger and spilling out your greatest fears and secretes is no longer a concern. Imagine, talk therapy, trauma therapy, behavioral therapy, cognitive therapy, and more all available at your leisure.
It is also a tool that can help everyone. For example virtual reality therapy sessions have been shown to help children with ADHD, autism spectrum disorders and Motor Skills deficiencies. It can also help elderly individuals with major depressive disorder and anxiety. Not only that the phone app which will be the gateway to virtual reality will also have settings for meditation such as: art therapy, music therapy, etc. which helps with stress management. It will also help mental health professionals reach a much greater number of people increasing their potential to help.
You will second be prompted to create your account and immediately after you can set up your avatar. This will be your virtual world persona and how you and others will perceive you.
It is actually quite simple. After subscribing to one of our services you will receive a package by post with your virtual reality headset and instructions on how to download our dedicated mobile app. The mobile application will then guide you through the process of setting up your virtual reality treatment.
After you created your avatar you can then choose on what you want to work on. You will be able to see a number of treatments for various mental health conditions. The next step is to go through a small questionnaire in order to find you the best available therapists. You can then choose the one you believe is right for you and book a session.
When it is time to start your therapy session you will be prompted to put your virtual reality headset on. You will then be connected to your mental health professional. They will also have a virtual avatar with which you can interact in the chosen environment.
If we were to simplify it, our vision is this: being able to help as many people as possible with the least possible obstacles in their way.
In a society under heavy pressure by the ever increasing number of people suffering from mental health problems we feel like there is need for an urgent solution.
And this solution we believe to be the implementation of virtual reality into mental health care!